This week I’m going to talk about a game that falls into a genre that consoles never get to play, and that is the Massively-Multiplayer-Online-Role-Playing-Game. Otherwise known as a MMOPRG, the genre boasts some of the largest fan bases in gaming. This week we will be talking about Wildstar, a game developed by Carbine Studios and published by NCSOFT.
The game takes place on the far-off planet Nexus, once inhabited by the highly-advanced Eldan race. The planet is hotly contested by two opposing factions that want to take control of the planet.
The first group is the Dominion, a far-reaching and nearly all-powerful empire. They have found the planet and have decided it is theirs for the taking. The second faction is the Exiles, a group of wanderers and species without home, all converging on Nexus in hopes of creating a new home.
This game is very ambitious, giving players a skill-based combat system, relying on mobility and combos to take down opponents. You’re able to fight against other monsters and players, on top of a completely open world. Last weekend Wildstar opened up pre-order and held an open beta event for everyone who pre-ordered or received a beta key.
Having followed the development of this game since it was revealed in 2011 during Gamescom, I was incredibly excited to get my hands on it. During the open beta, I was able to try out how the game held up to its hype. With six classes each able to build into either a damage-dealing or support/tank version, and eight races to choose from, the combinations you can use are pretty sweet. To further the storyline and overall feel to the game, each side gets four of the races. The Exiles are composed of the Humans, Granok, Aurin, and Mordesh, while the Dominion have the Cassian, Mechari, Draken, and Chua.
I cannot express how hilarious this game and its development team are, from the quirky humor in the game to the disclaimers at the beginning of their videos. They also are incredibly quick to respond to customer support and gamer feedback, something I took advantage of to help smooth out the buying process when I ran into a problem.
The combat is interesting because in this game you have a chance to avoid taking damage if you’re quick and skillful enough. With their telegraph system, you can see where your enemies are about to fire or which spot is about to get smashed with a hammer. This allows you to plan accordingly and to not take huge hits, while still dishing out your own damage. So far, I have really enjoyed playing the game, and have already pre-ordered it.
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